With pretty complex backgrounds and a good blockdesing, this is pretty much how an effect level is. ''Beyond The Horizon'' 100% (Demon) by Rynnemi & More | Geometry Dash ![]() The block desing is, most of the time, not affected by the effect theme, because of how hard it is to incorporate effects into the block desings, even if it's possible.Ī great example of an effect level is "altitudinem gamva" a collaboration between serponge and galvatron The stile is much more technical than most other, relying mostly on movement and it's backgrounds. So, I believe effect levels came by at the beginning of 2.0 with creators such as galvatron, funnygame and even serponge. But there are 2 themes which i particularly like, those being. The themes were created way back in the day, with levels such as back on mountain which was the first themed level of gd, (correct me if I'm wrong) but now on 2.1 they are very recurrent and really eye cathing, most of the time. But, I repeat, it's not the focus of this post. I'll try to take the themes more individually but I might make some comparison here and there. ![]() This post will be me talking about the 2 themes, I'll try not to compare them because this isn't the focus of this post.
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